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61,343 players on Rust servers right now 11,769 servers online 3,535 with players on 127 fresh wipes in the last three hours Sakh65 Rust (TEST): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Sakh65 Rust (TEST)

Offline Sakh65 Rust (TEST) is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,319, the top 70% of all ranked servers.
  • The current map has been up 10d 14h, since Sunday 18 October, 07:31 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,319ranktop 70%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Sakh65 Rust (TEST)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,319 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Sakh65 Rust (TEST)?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Sakh65 Rust (TEST) wipe?

The record holds too few of Sakh65 Rust (TEST)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 10 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does Sakh65 Rust (TEST) show up in?

These are the Rust Live Stats lists Sakh65 Rust (TEST) fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Sakh65 Rust (TEST)?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Sakh65 Rust (TEST) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Sakh65 Rust (TEST)?

Sakh65 Rust (TEST) reads offline at the moment; the last sighting was 10 days 12 hours ago.

How does Sakh65 Rust (TEST) compare with other Rust servers in the rankings?

On player hours for the past seven days, Sakh65 Rust (TEST) sits at #15,319, inside the top 70% of ranked servers.

Rules and settings

What settings and rules does Sakh65 Rust (TEST) run?

No gather rate appears in the name Sakh65 Rust (TEST). Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Sakh65 Rust (TEST)?

Sakh65 Rust (TEST) uses a procedural map, which the game generates.

Server facts

Where does Sakh65 Rust (TEST) sit geographically?

Nothing on Sakh65 Rust (TEST) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 188.113.169.147:28015.

What version of Rust is running on Sakh65 Rust (TEST)?

Sakh65 Rust (TEST) operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Sakh65 Rust (TEST) up now, and how steady is its uptime?

Sakh65 Rust (TEST) is currently offline, with its last appearance 10 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.

Getting on

What is the way to connect to Sakh65 Rust (TEST)?

Enter client.connect 188.113.169.147:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.