The count
Live coverage · Rust server
Sakh65 Rust (TEST)
Offline Sakh65 Rust (TEST) is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,319, the top 70% of all ranked servers.
- The current map has been up 10d 14h, since Sunday 18 October, 07:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Sakh65 Rust (TEST)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,319 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 18 October 2026, 07:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Sakh65 Rust (TEST)?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Sakh65 Rust (TEST) wipe?
The record holds too few of Sakh65 Rust (TEST)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 10 days 14 hours.
Lists and tags
Which Rust Live Stats filters and lists does Sakh65 Rust (TEST) show up in?
These are the Rust Live Stats lists Sakh65 Rust (TEST) fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Sakh65 Rust (TEST)?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Sakh65 Rust (TEST) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Sakh65 Rust (TEST)?
Sakh65 Rust (TEST) reads offline at the moment; the last sighting was 10 days 12 hours ago.
How does Sakh65 Rust (TEST) compare with other Rust servers in the rankings?
On player hours for the past seven days, Sakh65 Rust (TEST) sits at #15,319, inside the top 70% of ranked servers.
Rules and settings
What settings and rules does Sakh65 Rust (TEST) run?
No gather rate appears in the name Sakh65 Rust (TEST). Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Sakh65 Rust (TEST)?
Sakh65 Rust (TEST) uses a procedural map, which the game generates.
Server facts
Where does Sakh65 Rust (TEST) sit geographically?
Nothing on Sakh65 Rust (TEST) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 188.113.169.147:28015.
What version of Rust is running on Sakh65 Rust (TEST)?
Sakh65 Rust (TEST) operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Sakh65 Rust (TEST) up now, and how steady is its uptime?
Sakh65 Rust (TEST) is currently offline, with its last appearance 10 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.
Getting on
What is the way to connect to Sakh65 Rust (TEST)?
Enter client.connect 188.113.169.147:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.