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44,427 players on Rust servers right now 11,663 servers online 2,902 with players on 99 fresh wipes in the last three hours EREN PvE DEV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

EREN PvE DEV

Offline EREN PvE DEV is not on the server list right now. The figures below are from when it was last seen, 38d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,481, the top 67% of all ranked servers.
  • The current map has been up 40d 0h, since Sunday 20 September, 02:48 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,481ranktop 67%
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on EREN PvE DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,481 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
112 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at EREN PvE DEV?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does EREN PvE DEV wipe, and at what times?

Too few wipes are recorded for EREN PvE DEV to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 40 days.

Tags and categories

Where does EREN PvE DEV appear in Rust Live Stats lists and filters?

On Rust Live Stats, EREN PvE DEV is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on EREN PvE DEV carry?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list EREN PvE DEV publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on EREN PvE DEV right now?

Last seen 38 days 8 hours ago, EREN PvE DEV is offline right now.

Where does EREN PvE DEV sit in the server rankings?

Player hours over seven days put EREN PvE DEV at #15,481, in the top 67% of all ranked servers.

Map and rules

What settings and rules does EREN PvE DEV run?

Nothing in the name of EREN PvE DEV states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on EREN PvE DEV?

The map on EREN PvE DEV is procedural, made by the game itself.

Server facts

What location is EREN PvE DEV in?

There is no region from EREN PvE DEV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 188.119.31.186:28505.

What Rust version is EREN PvE DEV on?

Rust network protocol 2633 and build 163207 on Windows is what EREN PvE DEV runs. Steam updates it for you, but your game needs the same protocol to join.

Does EREN PvE DEV stay online, and is it up right now?

At the time of this update, EREN PvE DEV is down, last seen 38 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to EREN PvE DEV?

Enter client.connect 188.119.31.186:28505 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.