The count
Live coverage · Rust server · pol
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,150.
- The current map has been up 45d 23h, since Sunday 13 September, 22:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,150 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Test wipe, and at what times?
Too few wipes are recorded for Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 45 days 23 hours.
Tags and filters
Which Rust Live Stats filters and lists does Test show up in?
These are the Rust Live Stats lists Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o it appears on the server list.
How should you read the tags on Test?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; v2574 (Protocol): Join only if your game is on protocol 2574; cs111282 (Build): Build: 111282; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rpol (Region code): The region code reads pol; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Test?
Last seen 45 days 23 hours ago, Test is offline right now.
What position does Test hold among Rust servers?
Ranked by seven-day player hours, Test is #15,150, placing it in the top – of ranked servers.
Settings and map
What rules does Test enforce, and which settings does it use?
Nothing in the name of Test states a gather rate. Group limits are not published. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Test?
A procedural map, generated by the game, runs on Test.
About the server
What location is Test in?
Region code pol, with no region published by Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.138.209.216:28017 is its address.
What version of Rust is running on Test?
The setup on Test is Rust network protocol 2574 and build 111282 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Test stay online, and is it up right now?
Test is currently offline, with its last appearance 45 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Test?
Enter client.connect 188.138.209.216:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.