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Live Rust server stats, updated every five minutes.
Rust Live Stats
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78,914 players on Rust servers right now 11,790 servers online 3,567 with players on 245 fresh wipes in the last three hours Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server · pol

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,150.
  • The current map has been up 45d 23h, since Sunday 13 September, 22:37 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,150rankno region published
45d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,150 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
84 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
34 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
87 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
301 / 310

Quick answers

from the figures on this page

Wipe days

How often does Test wipe, and at what times?

Too few wipes are recorded for Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 45 days 23 hours.

Tags and filters

Which Rust Live Stats filters and lists does Test show up in?

These are the Rust Live Stats lists Test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o it appears on the server list.

How should you read the tags on Test?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; v2574 (Protocol): Join only if your game is on protocol 2574; cs111282 (Build): Build: 111282; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rpol (Region code): The region code reads pol; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Test?

Last seen 45 days 23 hours ago, Test is offline right now.

What position does Test hold among Rust servers?

Ranked by seven-day player hours, Test is #15,150, placing it in the top – of ranked servers.

Settings and map

What rules does Test enforce, and which settings does it use?

Nothing in the name of Test states a gather rate. Group limits are not published. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Test?

A procedural map, generated by the game, runs on Test.

About the server

What location is Test in?

Region code pol, with no region published by Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.138.209.216:28017 is its address.

What version of Rust is running on Test?

The setup on Test is Rust network protocol 2574 and build 111282 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Test stay online, and is it up right now?

Test is currently offline, with its last appearance 45 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Test?

Enter client.connect 188.138.209.216:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$rpol,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
v2574
Protocol Join only if your game is on protocol 2574.
cs111282
Build Build: 111282.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$rpol
Region code The region code reads pol.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.