The count
Live coverage · Rust server
PappaServer2026
Offline PappaServer2026 is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,739, the top 53% of all ranked servers.
- The current map has been up 5d 21h, since Friday 23 October, 14:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PappaServer2026
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,739 today
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 14:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 17:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 4.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 07:15 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 25.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 14:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 07:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 18:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 04:42 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at PappaServer2026?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.
On what timetable does PappaServer2026 wipe?
PappaServer2026 wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 21 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does PappaServer2026 show up in?
These are the Rust Live Stats lists PappaServer2026 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on PappaServer2026 carry?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list PappaServer2026 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on PappaServer2026?
PappaServer2026 is not online at the moment, having last been seen 38 hours ago. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 19:00 UTC drew the most players, 1 on average.
What position does PappaServer2026 hold among Rust servers?
Player hours over seven days put PappaServer2026 at #11,739, in the top 53% of all ranked servers.
Rules and settings
Which settings and rules are in force on PappaServer2026?
Nothing in the name of PappaServer2026 states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on PappaServer2026?
A procedural map, generated by the game, runs on PappaServer2026.
About the server
What location is PappaServer2026 in?
There is no region from PappaServer2026. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.151.212.109:28015 is its address.
What version of Rust is running on PappaServer2026?
The setup on PappaServer2026 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is PappaServer2026, and is it online at the moment?
As of now, PappaServer2026 is offline; the last sighting was 38 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto PappaServer2026?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.151.212.109:28015.