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62,389 players on Rust servers right now 11,722 servers online 3,280 with players on 180 fresh wipes in the last three hours zdadek: 1 players (offline) Updated every five minutes

Live coverage · Rust server

zdadek

Offline zdadek is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,146, the top 69% of all ranked servers.
  • The current map has been up 18d 13h, since Sunday 11 October, 11:15 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#15,146ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on zdadek

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,146 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct11 Oct15 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
48 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
210 / 260

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on zdadek?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does zdadek wipe, and at what times?

The record holds too few of zdadek's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 18 days 13 hours.

Lists and tags

Where does zdadek appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists zdadek fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for zdadek signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which zdadek publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is zdadek at the moment?

Last seen 18 days 12 hours ago, zdadek is offline right now.

Where does zdadek sit in the server rankings?

Ranked by seven-day player hours, zdadek is #15,146, placing it in the top 69% of ranked servers.

Map and rules

What rules does zdadek enforce, and which settings does it use?

The name zdadek carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on zdadek?

zdadek uses a procedural map, which the game generates.

About the server

Which region is zdadek hosted in?

There is no region from zdadek. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 188.163.31.219:28015.

What version of Rust is running on zdadek?

Rust network protocol 2634 and build 167398 on Windows is what zdadek runs. Steam updates it for you, but your game needs the same protocol to join.

Is zdadek up now, and how steady is its uptime?

As of now, zdadek is offline; the last sighting was 18 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 26 September 2026.

How to join

What steps connect you to zdadek?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.163.31.219:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.