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35,735 players on Rust servers right now 11,617 servers online 2,880 with players on 74 fresh wipes in the last three hours TEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST

Offline TEST is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 300 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,305, the top 55% of all ranked servers.
  • The current map has been up 19d 11h, since Friday 9 October, 18:56 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 300 players

1/ 300players now 0% full
07-day averagepeak 1
#12,305ranktop 55%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,305 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct23 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
15.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at TEST?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does TEST wipe?

The record holds too few of TEST's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 19 days 11 hours have passed since this world was generated.

Tags and filters

Where does TEST appear in Rust Live Stats lists and filters?

On Rust Live Stats, TEST is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on TEST carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): 300 slots are available; ts24 (Group limit): Each team holds 24 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which TEST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is TEST at the moment?

TEST reads offline at the moment; the last sighting was 5 days 10 hours ago. Peak over the past week: 1. Average: 0 players.

Where does TEST sit in the server rankings?

On player hours for the past seven days, TEST sits at #12,305, inside the top 55% of ranked servers.

Map and rules

Which settings and rules are in force on TEST?

The name TEST carries no gather rate. Group size tops out at 24 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.

Server facts

Which region is TEST hosted in?

No region is published by TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 188.169.92.10:28015.

What version of Rust is running on TEST?

Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TEST stay online, and is it up right now?

TEST is currently offline, with its last appearance 5 days 10 hours ago. 11 of 168 hours were online in the last 7 full days, giving 7% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

How to join

What is the way to connect to TEST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.169.92.10:28015.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp300
Max players 300 slots are available.
ts24
Group limit Each team holds 24 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.