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33,506 players on Rust servers right now 11,662 servers online 2,814 with players on 80 fresh wipes in the last three hours RAID SHOW (test): 0 players (offline) Updated every five minutes

Live coverage · Rust server

RAID SHOW (test)

Offline RAID SHOW (test) is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 250 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,452, the top 69% of all ranked servers.
  • The current map has been up 8d 4h, since Wednesday 21 October, 00:00 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 250 players

0/ 250players now 0% full
07-day averagepeak –
#15,452ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RAID SHOW (test)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,452 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RAID SHOW (test)?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does RAID SHOW (test) wipe, and at what times?

RAID SHOW (test)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 8 days 4 hours.

Tags and categories

Where does RAID SHOW (test) appear in Rust Live Stats lists and filters?

On Rust Live Stats, RAID SHOW (test) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RAID SHOW (test)?

These are the tags RAID SHOW (test) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on RAID SHOW (test)?

RAID SHOW (test) is not online at the moment, having last been seen 7 days 12 hours ago.

Where does RAID SHOW (test) sit in the server rankings?

Ranked by seven-day player hours, RAID SHOW (test) is #15,452, placing it in the top 69% of ranked servers.

Map and rules

What rules does RAID SHOW (test) enforce, and which settings does it use?

No gather rate appears in the name RAID SHOW (test). Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Server facts

Where does RAID SHOW (test) sit geographically?

There is no region from RAID SHOW (test). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.169.92.10:28035 is its address.

What Rust version is RAID SHOW (test) on?

RAID SHOW (test) operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RAID SHOW (test), and is it online at the moment?

At the time of this update, RAID SHOW (test) is down, last seen 7 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 19 October 2026.

How to join

What is the way to connect to RAID SHOW (test)?

Enter client.connect 188.169.92.10:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players 250 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.