The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 0 of 3 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,269, the top 71% of all ranked servers.
- The current map has been up 33d 21h, since Thursday 24 September, 05:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,269 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does TEST wipe?
The record holds too few of TEST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 33 days 21 hours.
Tags and categories
Which Rust Live Stats filters and lists does TEST show up in?
These are the Rust Live Stats lists TEST fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
These are the tags TEST makes public: gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on TEST?
TEST is not online at the moment, having last been seen 32 days 16 hours ago.
What position does TEST hold among Rust servers?
Ranked by seven-day player hours, TEST is #16,269, placing it in the top 71% of ranked servers.
Settings and map
What settings and rules does TEST run?
Nothing in the name of TEST states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on TEST?
A procedural map, generated by the game, runs on TEST.
About the server
Where does TEST sit geographically?
There is no region from TEST. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.187.203.32:28015.
What Rust version is TEST on?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. Steam updates it for you, but your game needs the same protocol to join.
Is TEST up now, and how steady is its uptime?
At the time of this update, TEST is down, last seen 32 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.187.203.32:28015.