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86,322 players on Rust servers right now 11,829 servers online 3,682 with players on 405 fresh wipes in the last three hours My Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server

Offline My Server is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,834, the top 61% of all ranked servers.
  • The current map has been up 27d 4h, since Friday 2 October, 17:05 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#13,834ranktop 61%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,834 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
339 / 350

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on My Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 2 hours after it.

On what timetable does My Server wipe?

The record holds too few of My Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 4 hours.

Tags and filters

Where does My Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on My Server carry?

These are the tags My Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on My Server?

My Server reads offline at the moment; the last sighting was 27 days ago.

Where does My Server sit in the server rankings?

Player hours over seven days put My Server at #13,834, in the top 61% of all ranked servers.

Settings and map

What settings and rules does My Server run?

The name My Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Server?

A procedural map, generated by the game, runs on My Server.

Server details

What location is My Server in?

No region is published by My Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 188.190.208.153:28015.

What version of Rust is running on My Server?

Rust network protocol 2634 and build 166586 on Windows is what My Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Server, and is it online at the moment?

At the time of this update, My Server is down, last seen 27 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to My Server?

Enter client.connect 188.190.208.153:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.