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41,406 players on Rust servers right now 11,624 servers online 3,010 with players on 84 fresh wipes in the last three hours testserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

testserver

Offline testserver is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,609, the top 61% of all ranked servers.
  • The current map has been up 21d 17h, since Wednesday 7 October, 14:25 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,609ranktop 61%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on testserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,609 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 77 on average
18 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 58 on average
42 / 150
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
12 / 200
Rustico 3
groups of 5 · 9 on average
6 / 100
SGRust@Mint
groups of 6 · 1 on average
2 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on testserver?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does testserver wipe?

The record holds too few of testserver's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 21 days 17 hours.

Tags and filters

Which Rust Live Stats filters and lists does testserver show up in?

On Rust Live Stats, testserver is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for testserver signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts5 (Group limit): Each team holds 5 at most; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list testserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is testserver at the moment?

Last seen 19 days 17 hours ago, testserver is offline right now.

What position does testserver hold among Rust servers?

Player hours over seven days put testserver at #13,609, in the top 61% of all ranked servers.

Rules and settings

What rules does testserver enforce, and which settings does it use?

No gather rate appears in the name testserver. The cap on a group is 5 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on testserver?

The map on testserver is procedural, made by the game itself.

About the server

Where does testserver sit geographically?

There is no region from testserver. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 188.236.51.252:28015 is its address.

What Rust version is testserver on?

testserver operates on Windows with Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

Is testserver up now, and how steady is its uptime?

As of now, testserver is offline; the last sighting was 19 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 7 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto testserver?

Enter client.connect 188.236.51.252:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts5
Group limit Each team holds 5 at most.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.