The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,464, the top 67% of all ranked servers.
- The current map has been up 43d 23h, since Tuesday 15 September, 16:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,464 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does ServerName wipe, and at what times?
The record holds too few of ServerName's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 43 days 23 hours.
Lists and tags
Which Rust Live Stats filters and lists does ServerName show up in?
On Rust Live Stats, ServerName is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerName?
These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on ServerName right now?
Last seen 36 days 21 hours ago, ServerName is offline right now.
How does ServerName compare with other Rust servers in the rankings?
On player hours for the past seven days, ServerName sits at #15,464, inside the top 67% of ranked servers.
Settings and map
Which settings and rules are in force on ServerName?
Nothing in the name of ServerName states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on ServerName?
ServerName uses a procedural map, which the game generates.
Server details
Where does ServerName sit geographically?
No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 188.241.156.28:28015.
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is ServerName, and is it online at the moment?
At the time of this update, ServerName is down, last seen 36 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 22 September 2026.
Getting on
How do you get onto ServerName?
Enter client.connect 188.241.156.28:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.