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68,729 players on Rust servers right now 11,758 servers online 3,433 with players on 208 fresh wipes in the last three hours IKS[211 Devblog]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

IKS[211 Devblog]

Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,075, the top 60% of all ranked servers.
  • The current map has been up 17d 1h, since Monday 12 October, 21:51 UTC.
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modded

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,075ranktop 60%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on IKS[211 Devblog]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,075 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
254 / 260

Quick answers

from the figures on this page

Wiping

On what timetable does IKS[211 Devblog] wipe?

IKS[211 Devblog]'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 17 days 1 hours.

Tags and categories

Where does IKS[211 Devblog] appear in Rust Live Stats lists and filters?

On Rust Live Stats, IKS[211 Devblog] is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded.

What do the tags listed for IKS[211 Devblog] signify?

The server browser reads mp10 (Max players): The slot count is 10; v2164 (Protocol): You need protocol 2164 on your game to get in; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which IKS[211 Devblog] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is IKS[211 Devblog] at the moment?

IKS[211 Devblog] is not online at the moment, having last been seen 11 days 14 hours ago.

Where does IKS[211 Devblog] sit in the server rankings?

Ranked by seven-day player hours, IKS[211 Devblog] is #13,075, placing it in the top 60% of ranked servers.

Map and rules

What settings and rules does IKS[211 Devblog] run?

No gather rate appears in the name IKS[211 Devblog]. Group limits are not published. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: Valve's anti-cheat.

About the server

Where does IKS[211 Devblog] sit geographically?

Nothing on IKS[211 Devblog] states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.241.241.235:27015 is its address.

What version of Rust is running on IKS[211 Devblog]?

IKS[211 Devblog] operates on Windows with Rust network protocol 2164. Steam updates it for you, but your game needs the same protocol to join.

Is IKS[211 Devblog] up now, and how steady is its uptime?

IKS[211 Devblog] is currently offline, with its last appearance 11 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 October 2026.

Connecting

What steps connect you to IKS[211 Devblog]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.241.241.235:27015.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players The slot count is 10.
v2164
Protocol You need protocol 2164 on your game to get in.

Mods and access

oxide
Oxide It runs the plugin framework Oxide (uMod).
modded
Modded Modded: plugins or changed settings alter the game.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.