The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,075, the top 60% of all ranked servers.
- The current map has been up 17d 1h, since Monday 12 October, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,075 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does IKS[211 Devblog] wipe?
IKS[211 Devblog]'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 17 days 1 hours.
Tags and categories
Where does IKS[211 Devblog] appear in Rust Live Stats lists and filters?
On Rust Live Stats, IKS[211 Devblog] is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded.
What do the tags listed for IKS[211 Devblog] signify?
The server browser reads mp10 (Max players): The slot count is 10; v2164 (Protocol): You need protocol 2164 on your game to get in; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): Modded: plugins or changed settings alter the game; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which IKS[211 Devblog] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is IKS[211 Devblog] at the moment?
IKS[211 Devblog] is not online at the moment, having last been seen 11 days 14 hours ago.
Where does IKS[211 Devblog] sit in the server rankings?
Ranked by seven-day player hours, IKS[211 Devblog] is #13,075, placing it in the top 60% of ranked servers.
Map and rules
What settings and rules does IKS[211 Devblog] run?
No gather rate appears in the name IKS[211 Devblog]. Group limits are not published. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: Valve's anti-cheat.
About the server
Where does IKS[211 Devblog] sit geographically?
Nothing on IKS[211 Devblog] states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 188.241.241.235:27015 is its address.
What version of Rust is running on IKS[211 Devblog]?
IKS[211 Devblog] operates on Windows with Rust network protocol 2164. Steam updates it for you, but your game needs the same protocol to join.
Is IKS[211 Devblog] up now, and how steady is its uptime?
IKS[211 Devblog] is currently offline, with its last appearance 11 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 October 2026.
Connecting
What steps connect you to IKS[211 Devblog]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.241.241.235:27015.