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90,153 players on Rust servers right now 11,869 servers online 3,832 with players on 374 fresh wipes in the last three hours ServerDevServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerDevServer

Offline ServerDevServer is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 7d 20h, since Wednesday 21 October, 19:08 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,323ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerDevServer

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
186 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
91 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
284 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
236 / 700

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at ServerDevServer?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

How often does ServerDevServer wipe, and at what times?

ServerDevServer's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 7 days 20 hours.

Lists and tags

Which Rust Live Stats filters and lists does ServerDevServer show up in?

On Rust Live Stats, ServerDevServer is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ServerDevServer?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts30 (Group limit): Team cap: 30; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which ServerDevServer publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is ServerDevServer at the moment?

Last seen 7 days 19 hours ago, ServerDevServer is offline right now.

Where does ServerDevServer sit in the server rankings?

Ranked by seven-day player hours, ServerDevServer is #15,323, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does ServerDevServer run?

Nothing in the name of ServerDevServer states a gather rate. The cap on a group is 30 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Server facts

Which region is ServerDevServer hosted in?

There is no region from ServerDevServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 188.253.18.220:28017.

What version of Rust is running on ServerDevServer?

Rust network protocol 2634 and build 167781 on Windows is what ServerDevServer runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ServerDevServer, and is it online at the moment?

As of now, ServerDevServer is offline; the last sighting was 7 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 21 October 2026.

Getting on

How do you get onto ServerDevServer?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.253.18.220:28017.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts30
Group limit Team cap: 30.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.