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102,212 players on Rust servers right now 11,898 servers online 3,932 with players on 403 fresh wipes in the last three hours ServerControl isolated validation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerControl isolated validation

Offline ServerControl isolated validation is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,317, the top 70% of all ranked servers.
  • The current map has been up 11d 9h, since Sunday 18 October, 08:16 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,317ranktop 70%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on ServerControl isolated validation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,317 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
234 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

Quick answers

from the figures on this page

Wiping

When does ServerControl isolated validation wipe?

ServerControl isolated validation's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 11 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does ServerControl isolated validation show up in?

The Rust Live Stats lists that include ServerControl isolated validation are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ServerControl isolated validation?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list ServerControl isolated validation publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on ServerControl isolated validation?

Last seen 11 days 9 hours ago, ServerControl isolated validation is offline right now.

How does ServerControl isolated validation compare with other Rust servers in the rankings?

Ranked by seven-day player hours, ServerControl isolated validation is #15,317, placing it in the top 70% of ranked servers.

Map and rules

What settings and rules does ServerControl isolated validation run?

The name ServerControl isolated validation carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ServerControl isolated validation?

ServerControl isolated validation uses a procedural map, which the game generates.

Server facts

What location is ServerControl isolated validation in?

Nothing on ServerControl isolated validation states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 188.255.115.127:29115.

What Rust version is ServerControl isolated validation on?

Rust network protocol 2634 and build 167781 on Windows is what ServerControl isolated validation runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ServerControl isolated validation, and is it online at the moment?

As of now, ServerControl isolated validation is offline; the last sighting was 11 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.

How to join

What steps connect you to ServerControl isolated validation?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.255.115.127:29115.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.