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34,993 players on Rust servers right now 11,617 servers online 2,836 with players on 74 fresh wipes in the last three hours Test Server 2026: 0 players on now Updated every five minutes

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Test Server 2026

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,911, the top 31% of all ranked servers.
  • The current map has been up 3d 20h, since Sunday 25 October, 10:05 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#6,911ranktop 31%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test Server 2026

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,911 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Test Server 2026?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Test Server 2026 wipe, and at what times?

The record holds too few of Test Server 2026's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 3 days 20 hours.

Tags and categories

Which Rust Live Stats filters and lists does Test Server 2026 show up in?

On Rust Live Stats, Test Server 2026 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Test Server 2026 signify?

These are the tags Test Server 2026 makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Test Server 2026 right now?

Live now: 0 players on Test Server 2026, out of 10 slots. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 19:00 UTC, at 1 players on average.

How does Test Server 2026 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Test Server 2026 is #6,911, placing it in the top 31% of ranked servers.

Settings and map

What rules does Test Server 2026 enforce, and which settings does it use?

The name Test Server 2026 carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Test Server 2026?

Size 4,000, seed 1779375221: that is the procedural map the game generates for Test Server 2026. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Test Server 2026 sit geographically?

No region is published by Test Server 2026. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.36.141.62:28015.

What is performance like on Test Server 2026?

Server fps averaged 99 over the last 48 hours, with a low of 65. Buildings, deployables and everything else in the world added up to a maximum of 92,782 entities. The highest memory usage was 3,004 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Test Server 2026 on?

The setup on Test Server 2026 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Test Server 2026 stay online, and is it up right now?

Right now Test Server 2026 is online. Based on the uptime it reports, the last restart was about 22 hours ago. 95 of 96 hours were online in the last 4 full days, giving 99% uptime. On 24 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Test Server 2026?

Enter client.connect 188.36.141.62:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.