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48,364 players on Rust servers right now 11,659 servers online 3,165 with players on 117 fresh wipes in the last three hours mK PVE Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

mK PVE Dev Server

Offline mK PVE Dev Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,015, the top 70% of all ranked servers.
  • The current map has been up 29d 23h, since Tuesday 29 September, 09:32 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,015ranktop 70%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on mK PVE Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,015 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
25 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does mK PVE Dev Server wipe?

Too few wipes are recorded for mK PVE Dev Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 29 days 23 hours have passed since this world was generated.

Tags and categories

Where does mK PVE Dev Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, mK PVE Dev Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on mK PVE Dev Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon, which mK PVE Dev Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on mK PVE Dev Server?

mK PVE Dev Server reads offline at the moment; the last sighting was 25 days 18 hours ago.

How does mK PVE Dev Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, mK PVE Dev Server is #16,015, placing it in the top 70% of ranked servers.

Settings and map

What rules does mK PVE Dev Server enforce, and which settings does it use?

No gather rate appears in the name mK PVE Dev Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on mK PVE Dev Server?

A procedural map of 3,500 with seed 12345, generated by the game, runs on mK PVE Dev Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is mK PVE Dev Server in?

There is no region from mK PVE Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 188.40.110.20:28015 is its address.

What Rust version is mK PVE Dev Server on?

Rust network protocol 2633 and build 165217 on Linux is what mK PVE Dev Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is mK PVE Dev Server up now, and how steady is its uptime?

As of now, mK PVE Dev Server is offline; the last sighting was 25 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 29 September 2026.

Getting on

What steps connect you to mK PVE Dev Server?

Enter client.connect 188.40.110.20:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.