The count
Live coverage · Rust server
PlayerBots lab (local)
Offline PlayerBots lab (local) is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,950, the top 71% of all ranked servers.
- The current map has been up 25d 10h, since Saturday 3 October, 13:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PlayerBots lab (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,950 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does PlayerBots lab (local) wipe?
Too few wipes are recorded for PlayerBots lab (local) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 10 hours.
Tags and categories
Where does PlayerBots lab (local) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include PlayerBots lab (local) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on PlayerBots lab (local) carry?
These are the tags PlayerBots lab (local) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on PlayerBots lab (local)?
PlayerBots lab (local) is not online at the moment, having last been seen 22 days 22 hours ago.
How does PlayerBots lab (local) compare with other Rust servers in the rankings?
Ranked by seven-day player hours, PlayerBots lab (local) is #15,950, placing it in the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on PlayerBots lab (local)?
No gather rate appears in the name PlayerBots lab (local). The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for PlayerBots lab (local)?
The map on PlayerBots lab (local) is procedural, made by the game itself.
Server details
Where does PlayerBots lab (local) sit geographically?
No region is published by PlayerBots lab (local). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.53.124.32:28015.
What version of Rust is running on PlayerBots lab (local)?
PlayerBots lab (local) operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does PlayerBots lab (local) stay online, and is it up right now?
As of now, PlayerBots lab (local) is offline; the last sighting was 22 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 5 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to PlayerBots lab (local)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.53.124.32:28015.