Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
52,204 players on Rust servers right now 11,737 servers online 3,347 with players on 125 fresh wipes in the last three hours PlayerBots lab (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

PlayerBots lab (local)

Offline PlayerBots lab (local) is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,950, the top 71% of all ranked servers.
  • The current map has been up 25d 10h, since Saturday 3 October, 13:36 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,950ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on PlayerBots lab (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,950 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does PlayerBots lab (local) wipe?

Too few wipes are recorded for PlayerBots lab (local) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 10 hours.

Tags and categories

Where does PlayerBots lab (local) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include PlayerBots lab (local) are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on PlayerBots lab (local) carry?

These are the tags PlayerBots lab (local) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on PlayerBots lab (local)?

PlayerBots lab (local) is not online at the moment, having last been seen 22 days 22 hours ago.

How does PlayerBots lab (local) compare with other Rust servers in the rankings?

Ranked by seven-day player hours, PlayerBots lab (local) is #15,950, placing it in the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on PlayerBots lab (local)?

No gather rate appears in the name PlayerBots lab (local). The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for PlayerBots lab (local)?

The map on PlayerBots lab (local) is procedural, made by the game itself.

Server details

Where does PlayerBots lab (local) sit geographically?

No region is published by PlayerBots lab (local). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 188.53.124.32:28015.

What version of Rust is running on PlayerBots lab (local)?

PlayerBots lab (local) operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PlayerBots lab (local) stay online, and is it up right now?

As of now, PlayerBots lab (local) is offline; the last sighting was 22 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 5 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to PlayerBots lab (local)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 188.53.124.32:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.