The count
Live coverage · Rust server
SpyExpeditions Development Server
Offline SpyExpeditions Development Server is not on the server list right now. The figures below are from when it was last seen, 9d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,038, the top 59% of all ranked servers.
- The current map has been up 15d 17h, since Tuesday 13 October, 21:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SpyExpeditions Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,038 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does SpyExpeditions Development Server wipe?
The record holds too few of SpyExpeditions Development Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 15 days 17 hours.
Lists and tags
Where does SpyExpeditions Development Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, SpyExpeditions Development Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on SpyExpeditions Development Server carry?
These are the tags SpyExpeditions Development Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on SpyExpeditions Development Server?
SpyExpeditions Development Server is not online at the moment, having last been seen 9 days 15 hours ago.
How does SpyExpeditions Development Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, SpyExpeditions Development Server is #13,038, placing it in the top 59% of ranked servers.
Rules and settings
What rules does SpyExpeditions Development Server enforce, and which settings does it use?
Nothing in the name of SpyExpeditions Development Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on SpyExpeditions Development Server?
The map on SpyExpeditions Development Server is procedural, made by the game itself.
About the server
Which region is SpyExpeditions Development Server hosted in?
Nothing on SpyExpeditions Development Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 189.110.255.189:28015.
What version of Rust is running on SpyExpeditions Development Server?
The setup on SpyExpeditions Development Server is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does SpyExpeditions Development Server stay online, and is it up right now?
As of now, SpyExpeditions Development Server is offline; the last sighting was 9 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to SpyExpeditions Development Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 189.110.255.189:28015.