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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,408, the top 71% of all ranked servers.
  • The current map has been up 141d 2h, since Tuesday 9 June, 22:18 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,408ranktop 71%
141d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,408 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wiping

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

Name of Server as Shown on the Client Server List's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 141 days 2 hours.

Lists and tags

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Name of Server as Shown on the Client Server List are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2627 (Protocol): The server runs protocol 2627, so match that version to join; cs154033 (Build): The game build is 154033; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Name of Server as Shown on the Client Server List publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Name of Server as Shown on the Client Server List right now?

Name of Server as Shown on the Client Server List is not online at the moment, having last been seen 15 days 20 hours ago.

Where does Name of Server as Shown on the Client Server List sit in the server rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,408, in the top 71% of all ranked servers.

Settings and map

What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?

The name Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.

About the server

Where does Name of Server as Shown on the Client Server List sit geographically?

Nothing on Name of Server as Shown on the Client Server List states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 189.28.80.213:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2627 and build 154033. Steam updates it for you, but your game needs the same protocol to join.

Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?

At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 15 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 October 2026.

How to join

What steps connect you to Name of Server as Shown on the Client Server List?

Enter client.connect 189.28.80.213:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2627
Protocol The server runs protocol 2627, so match that version to join.
cs154033
Build The game build is 154033.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.