Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
71,901 players on Rust servers right now 11,757 servers online 3,470 with players on 213 fresh wipes in the last three hours Toddy Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Toddy Dev Server

Offline Toddy Dev Server is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,836, the top 72% of all ranked servers.
  • The current map has been up 27d 17h, since Friday 2 October, 06:03 UTC.
Join
vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,836ranktop 72%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Toddy Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,836 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
65 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
267 / 310

Quick answers

from the figures on this page

Wiping

When does Toddy Dev Server wipe?

Too few wipes are recorded for Toddy Dev Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 17 hours.

Lists and tags

Which Rust Live Stats filters and lists does Toddy Dev Server show up in?

On Rust Live Stats, Toddy Dev Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Toddy Dev Server signify?

gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Toddy Dev Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Toddy Dev Server at the moment?

Last seen 21 days 6 hours ago, Toddy Dev Server is offline right now.

Where does Toddy Dev Server sit in the server rankings?

On player hours for the past seven days, Toddy Dev Server sits at #15,836, inside the top 72% of ranked servers.

Rules and settings

What rules does Toddy Dev Server enforce, and which settings does it use?

No gather rate appears in the name Toddy Dev Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Server details

What location is Toddy Dev Server in?

Nothing on Toddy Dev Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 189.80.150.199:28015.

What version of Rust is running on Toddy Dev Server?

Rust network protocol 2634 and build 167058 on Linux is what Toddy Dev Server runs. Steam updates it for you, but your game needs the same protocol to join.

Does Toddy Dev Server stay online, and is it up right now?

At the time of this update, Toddy Dev Server is down, last seen 21 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 8 October 2026.

How to join

How do you get onto Toddy Dev Server?

Enter client.connect 189.80.150.199:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167058
Build Build: 167058.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.