The count
Live coverage · Rust server
Test Server
Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 30 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,940, the top 54% of all ranked servers.
- The current map has been up 1d 22h, since Tuesday 27 October, 21:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,940 today
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 21:35 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Wednesday 30 September 2026, 22:18 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 27 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 01:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 01:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 23 September 2026, 03:46 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 21:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 04:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test Server?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 2 hours after it.
On what timetable does Test Server wipe?
Test Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 46 hours have passed since this world was generated.
Lists and tags
Where does Test Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Test Server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for Test Server signify?
These are the tags Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169423 (Build): Build: 169423; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Test Server right now?
Test Server reads offline at the moment; the last sighting was 39 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 00:00 UTC, averaging 1 players.
What position does Test Server hold among Rust servers?
Ranked by seven-day player hours, Test Server is #11,940, placing it in the top 54% of ranked servers.
Rules and settings
What settings and rules does Test Server run?
No gather rate appears in the name Test Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Test Server?
A procedural map, generated by the game, runs on Test Server.
About the server
What location is Test Server in?
No region is published by Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 190.192.19.126:28015 is its address.
What Rust version is Test Server on?
Rust network protocol 2635 and build 169423 on Windows is what Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is Test Server up now, and how steady is its uptime?
At the time of this update, Test Server is down, last seen 39 hours ago. It was online for 8 of 168 hours in the last 7 full days, or 5% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Test Server?
Enter client.connect 190.192.19.126:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.