The count
LiveLive coverage · EU
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
Key points
- 0 of 150 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,740, the top 12% of all ranked servers, and #1044 in EU.
- The current map has been up 27d 15h, since Thursday 1 October, 18:43 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 8h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,740 today
Rank
daily · 1 is bestTop 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 8h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 18:43 UTC FW
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Recent wipes on this server averaged a peak of 8 players at their busiest. The crowd on the latest wipe peaked 46 hours in.
How often does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES wipe, and at what times?
Once a month is all [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 15 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES show up in?
These are the Rust Live Stats lists [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES fits: EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
These are the tags [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES makes public: gmrust (Game mode): Survival here follows standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): No player fights another — the danger comes from the world; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES right now?
Live now: 0 players on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES, out of 150 slots. Peak over the past week: 6. Average: 1 players. Peak hour over 48 hours: 13:00 UTC, at 2 players on average.
Where does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES sit in the server rankings?
[EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is #1,044 in Europe on the past week's player hours, and #2,740 overall in the top 12% of ranked servers.
Settings and map
What rules does [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES enforce, and which settings does it use?
The name [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Join only with Rust's premium status. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
A procedural map of 4,250 with seed 248679, generated by the game, runs on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES in?
By its own EU tag, [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 192.121.44.107:28016.
Is performance on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES steady?
The average server fps was 51 over the last 48 hours; the lowest was 37. It supported up to 119,310 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,095 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES on?
The setup on [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES up now, and how steady is its uptime?
Right now [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES is online. About 5 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [EU/SWE] Playstar - PVE - WIPE MONTHLY - ZOMBIES?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 192.121.44.107:28016. Join only with Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.
