The count
LiveLive coverage · EU
[EU/SWE] Playstar - SOLO - X2
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #4,038, the top 18% of all ranked servers, and #1468 in EU.
- The current map has been up 13d 10h, since Thursday 15 October, 16:43 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU/SWE] Playstar - SOLO - X2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,038 today
Rank
daily · 1 is bestTop 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 13hThu 12 Nov, 16:43 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 13hThu 10 Dec, 16:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Thursday 15 October 2026, 16:43 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:53 UTC FW
- Peak
- 2
- Crowd
- held half
- Lasted
- 13.9 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 17 September 2026, 16:48 UTC
- Peak
- 4
- Crowd
- halved by day 9
- Lasted
- 14.1 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at [EU/SWE] Playstar - SOLO - X2?
The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 42 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 9 when it did not hold.
How often does [EU/SWE] Playstar - SOLO - X2 wipe, and at what times?
The wipe rhythm on [EU/SWE] Playstar - SOLO - X2 is every 4 weeks on Thursday at 16:43 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 13 days 10 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Which Rust Live Stats filters and lists does [EU/SWE] Playstar - SOLO - X2 show up in?
The Rust Live Stats lists that include [EU/SWE] Playstar - SOLO - X2 are 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What meaning do the tags on [EU/SWE] Playstar - SOLO - X2 carry?
These are the tags [EU/SWE] Playstar - SOLO - X2 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on [EU/SWE] Playstar - SOLO - X2?
Live now: 0 players on [EU/SWE] Playstar - SOLO - X2, out of 50 slots. The seven-day average is 1 players, with a peak of 4. Peak hour over 48 hours: 17:00 UTC, at 0 players on average.
How does [EU/SWE] Playstar - SOLO - X2 compare with other Rust servers in the rankings?
Europe places [EU/SWE] Playstar - SOLO - X2 at #1,468; overall it is #4,038, inside the top 18% of ranked servers, by seven-day player hours.
Settings and map
What rules does [EU/SWE] Playstar - SOLO - X2 enforce, and which settings does it use?
The name says it: gathering runs at 2x on [EU/SWE] Playstar - SOLO - X2. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Join only with Rust's premium status. VAC is enabled: Valve's anti-cheat.
Which map is in use on [EU/SWE] Playstar - SOLO - X2?
A procedural map of 4,250 with seed 35599, generated by the game, runs on [EU/SWE] Playstar - SOLO - X2. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is [EU/SWE] Playstar - SOLO - X2 hosted in?
The EU tag on [EU/SWE] Playstar - SOLO - X2 lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 192.121.44.108:28016 is its address.
What is performance like on [EU/SWE] Playstar - SOLO - X2?
The average server fps was 57 over the last 48 hours; the lowest was 47. Entity count reached 100,516: buildings, deployables and the rest of the world. The highest memory usage was 3,550 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [EU/SWE] Playstar - SOLO - X2 on?
[EU/SWE] Playstar - SOLO - X2 operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is [EU/SWE] Playstar - SOLO - X2 up now, and how steady is its uptime?
[EU/SWE] Playstar - SOLO - X2 is up and running at this moment. Based on the uptime it reports, the last restart was about 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to [EU/SWE] Playstar - SOLO - X2?
Enter client.connect 192.121.44.108:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.
