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65,278 players on Rust servers right now 11,749 servers online 3,453 with players on 195 fresh wipes in the last three hours RPTEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RPTEST

Offline RPTEST is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,436, the top 56% of all ranked servers.
  • The current map has been up 5d 3h, since Saturday 24 October, 08:35 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak 1
#12,436ranktop 56%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RPTEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,436 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.2 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.3 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RPTEST?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does RPTEST wipe?

Wipes on RPTEST come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 3 hours have passed since this world was generated.

Tags and categories

Where does RPTEST appear in Rust Live Stats lists and filters?

On Rust Live Stats, RPTEST is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on RPTEST?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which RPTEST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on RPTEST?

RPTEST reads offline at the moment; the last sighting was 5 days 3 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does RPTEST sit in the server rankings?

Ranked by seven-day player hours, RPTEST is #12,436, placing it in the top 56% of ranked servers.

Settings and map

What settings and rules does RPTEST run?

The name RPTEST carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is RPTEST hosted in?

There is no region from RPTEST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 192.154.104.162:28016.

What version of Rust is running on RPTEST?

The setup on RPTEST is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is RPTEST up now, and how steady is its uptime?

As of now, RPTEST is offline; the last sighting was 5 days 3 hours ago. It was online for 21 of 168 hours in the last 7 full days, or 12% of the time. Rust Live Stats has tracked it since 2 October 2026.

How to join

What is the way to connect to RPTEST?

Enter client.connect 192.154.104.162:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.