The count
Live coverage · Rust server
RPSCAN
Offline RPSCAN is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,800, the top 72% of all ranked servers.
- The current map has been up 16d 20h, since Sunday 11 October, 14:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RPSCAN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,800 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RPSCAN wipe, and at what times?
The record holds too few of RPSCAN's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 20 hours.
Lists and tags
Which Rust Live Stats filters and lists does RPSCAN show up in?
The Rust Live Stats lists that include RPSCAN are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for RPSCAN signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RPSCAN publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on RPSCAN right now?
RPSCAN is not online at the moment, having last been seen 16 days 20 hours ago.
What position does RPSCAN hold among Rust servers?
Ranked by seven-day player hours, RPSCAN is #15,800, placing it in the top 72% of ranked servers.
Rules and settings
What rules does RPSCAN enforce, and which settings does it use?
The name RPSCAN carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Server facts
Where does RPSCAN sit geographically?
No region is published by RPSCAN. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 192.154.104.162:28019.
What Rust version is RPSCAN on?
The setup on RPSCAN is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RPSCAN, and is it online at the moment?
As of now, RPSCAN is offline; the last sighting was 16 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 11 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto RPSCAN?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 192.154.104.162:28019.