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59,874 players on Rust servers right now 11,727 servers online 3,366 with players on 179 fresh wipes in the last three hours [TEST] Corrosion Map Editor Validation: 0 players on now Updated every five minutes

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[TEST] Corrosion Map Editor Validation

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 11d 8h, since Sunday 18 October, 02:17 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,323ranktop 69%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on [TEST] Corrosion Map Editor Validation

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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Quick answers

from the figures on this page

Wipe days

When does [TEST] Corrosion Map Editor Validation wipe?

The record holds too few of [TEST] Corrosion Map Editor Validation's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 11 days 8 hours.

Tags and categories

Which Rust Live Stats filters and lists does [TEST] Corrosion Map Editor Validation show up in?

On Rust Live Stats, [TEST] Corrosion Map Editor Validation is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for [TEST] Corrosion Map Editor Validation signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list [TEST] Corrosion Map Editor Validation publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is [TEST] Corrosion Map Editor Validation at the moment?

[TEST] Corrosion Map Editor Validation is carrying 0 players at the moment, with 10 slots in total. Across the past week the average was 0 players.

What position does [TEST] Corrosion Map Editor Validation hold among Rust servers?

On player hours for the past seven days, [TEST] Corrosion Map Editor Validation sits at #15,323, inside the top 69% of ranked servers.

Rules and settings

What rules does [TEST] Corrosion Map Editor Validation enforce, and which settings does it use?

No gather rate appears in the name [TEST] Corrosion Map Editor Validation. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Can you tell me the map for [TEST] Corrosion Map Editor Validation?

A procedural map of 4,500 with seed 1337, generated by the game, runs on [TEST] Corrosion Map Editor Validation. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

Which region is [TEST] Corrosion Map Editor Validation hosted in?

No region is published by [TEST] Corrosion Map Editor Validation. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 192.154.253.111:28025.

How well does [TEST] Corrosion Map Editor Validation perform?

Server fps averaged 48 over the last 48 hours, with a low of 38. It supported up to 132,206 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,579 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on [TEST] Corrosion Map Editor Validation?

[TEST] Corrosion Map Editor Validation operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [TEST] Corrosion Map Editor Validation stay online, and is it up right now?

At the time of this update, [TEST] Corrosion Map Editor Validation is live. About 11 days 5 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 18 October 2026.

Connecting

What is the way to connect to [TEST] Corrosion Map Editor Validation?

Enter client.connect 192.154.253.111:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.