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71,901 players on Rust servers right now 11,757 servers online 3,470 with players on 213 fresh wipes in the last three hours AndyBawls: 0 players (offline) Updated every five minutes

Live coverage · Rust server

AndyBawls

Offline AndyBawls is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 32 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,401, the top 71% of all ranked servers.
  • The current map has been up 22d 21h, since Wednesday 7 October, 01:56 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 32 players

0/ 32players now 0% full
07-day averagepeak –
#15,401ranktop 71%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on AndyBawls

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,401 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
65 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
267 / 310

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on AndyBawls?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does AndyBawls wipe?

The record holds too few of AndyBawls's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 22 days 21 hours.

Tags and categories

Which Rust Live Stats filters and lists does AndyBawls show up in?

The Rust Live Stats lists that include AndyBawls are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on AndyBawls?

gmrust (Game mode): Standard survival, in the Rust style; mp32 (Max players): The slot count is 32; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list AndyBawls publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on AndyBawls right now?

AndyBawls reads offline at the moment; the last sighting was 16 days 17 hours ago.

How does AndyBawls compare with other Rust servers in the rankings?

Player hours over seven days put AndyBawls at #15,401, in the top 71% of all ranked servers.

Rules and settings

Which settings and rules are in force on AndyBawls?

No gather rate appears in the name AndyBawls. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for AndyBawls?

The map on AndyBawls is procedural, made by the game itself.

Server details

Which region is AndyBawls hosted in?

No region is published by AndyBawls. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 192.34.101.43:28015.

What Rust version is AndyBawls on?

The setup on AndyBawls is Rust network protocol 2634 and build 166652 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does AndyBawls stay online, and is it up right now?

AndyBawls is currently offline, with its last appearance 16 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to AndyBawls?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 192.34.101.43:28015.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp32
Max players The slot count is 32.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.