The count
LiveLive coverage · Rust server
We Love Rust | PvE |
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,815, the top 58% of all ranked servers.
- The current map has been up 24d 21h, since Saturday 3 October, 00:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on We Love Rust | PvE |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,815 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 3 October 2026, 00:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on We Love Rust | PvE |?
The average peak across its recent wipes is 1 players. 21 hours after the latest wipe, the crowd reached its peak.
When does We Love Rust | PvE | wipe?
The record holds too few of We Love Rust | PvE |'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 24 days 21 hours.
Lists and tags
Where does We Love Rust | PvE | appear in Rust Live Stats lists and filters?
On Rust Live Stats, We Love Rust | PvE | is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on We Love Rust | PvE | carry?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list We Love Rust | PvE | publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is We Love Rust | PvE | at the moment?
We Love Rust | PvE | is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 1.
What position does We Love Rust | PvE | hold among Rust servers?
Ranked by seven-day player hours, We Love Rust | PvE | is #12,815, placing it in the top 58% of ranked servers.
Rules and settings
What rules does We Love Rust | PvE | enforce, and which settings does it use?
Nothing in the name of We Love Rust | PvE | states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for We Love Rust | PvE |?
Size 3,500, seed 379859120: that is the procedural map the game generates for We Love Rust | PvE |. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is We Love Rust | PvE | hosted in?
There is no region from We Love Rust | PvE |. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 192.34.101.99:50000.
What is performance like on We Love Rust | PvE |?
The average server fps was 215 over the last 48 hours; the lowest was 160. It supported up to 71,706 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,451 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is We Love Rust | PvE | on?
We Love Rust | PvE | operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is We Love Rust | PvE |, and is it online at the moment?
At the time of this update, We Love Rust | PvE | is live. The uptime it reports puts the last restart at about 20 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto We Love Rust | PvE |?
Enter client.connect 192.34.101.99:50000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/5WcNFbPA.