Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
85,370 players on Rust servers right now 11,850 servers online 3,783 with players on 296 fresh wipes in the last three hours BuildLab: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

BuildLab

Key points

  • 0 of 4 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #9,315, the top 42% of all ranked servers.
  • The current map has been up 7d 19h, since Wednesday 21 October, 20:02 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 4 players

0/ 4players now 0% full
17-day averagepeak 1
#9,315ranktop 42%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on BuildLab

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,315 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct24 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
19.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
233 / 999
65 / 999
32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
17 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
48 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at BuildLab?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does BuildLab wipe, and at what times?

The record holds too few of BuildLab's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 7 days 19 hours.

Tags and filters

Where does BuildLab appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BuildLab fits: Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on BuildLab carry?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list BuildLab publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on BuildLab right now?

BuildLab is carrying 0 players at the moment, with 4 slots in total. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.

How does BuildLab compare with other Rust servers in the rankings?

Player hours over seven days put BuildLab at #9,315, in the top 42% of all ranked servers.

Rules and settings

Which settings and rules are in force on BuildLab?

Nothing in the name of BuildLab states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for BuildLab?

A procedural map, generated by the game, runs on BuildLab.

About the server

What location is BuildLab in?

Nothing on BuildLab states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 193.141.60.250:47831 is its address.

What version of Rust is running on BuildLab?

Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. To join, your game must use the same protocol; Steam handles the update for you.

Does BuildLab stay online, and is it up right now?

At the time of this update, BuildLab is live. It was online for 6 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 27 September 2026.

Getting on

What is the way to connect to BuildLab?

Enter client.connect 193.141.60.250:47831 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.