The count
LiveLive coverage · Rust server
BuildLab
Key points
- 0 of 4 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,315, the top 42% of all ranked servers.
- The current map has been up 7d 19h, since Wednesday 21 October, 20:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BuildLab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,315 today
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 21 October 2026, 19:57 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 16:57 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 19.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at BuildLab?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.
How often does BuildLab wipe, and at what times?
The record holds too few of BuildLab's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 7 days 19 hours.
Tags and filters
Where does BuildLab appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists BuildLab fits: Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on BuildLab carry?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list BuildLab publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on BuildLab right now?
BuildLab is carrying 0 players at the moment, with 4 slots in total. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.
How does BuildLab compare with other Rust servers in the rankings?
Player hours over seven days put BuildLab at #9,315, in the top 42% of all ranked servers.
Rules and settings
Which settings and rules are in force on BuildLab?
Nothing in the name of BuildLab states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for BuildLab?
A procedural map, generated by the game, runs on BuildLab.
About the server
What location is BuildLab in?
Nothing on BuildLab states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 193.141.60.250:47831 is its address.
What version of Rust is running on BuildLab?
Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. To join, your game must use the same protocol; Steam handles the update for you.
Does BuildLab stay online, and is it up right now?
At the time of this update, BuildLab is live. It was online for 6 of 168 hours in the last 7 full days, or 4% of the time. Rust Live Stats has tracked it since 27 September 2026.
Getting on
What is the way to connect to BuildLab?
Enter client.connect 193.141.60.250:47831 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.