The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 20h ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 11d 5h, since Sunday 18 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does RandomRaids local test wipe?
Too few wipes are recorded for RandomRaids local test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 11 days 5 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does RandomRaids local test show up in?
The Rust Live Stats lists that include RandomRaids local test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on RandomRaids local test carry?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RandomRaids local test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on RandomRaids local test right now?
Last seen 20 hours ago, RandomRaids local test is offline right now. Across the past week the average was 0 players.
What position does RandomRaids local test hold among Rust servers?
Ranked by seven-day player hours, RandomRaids local test is #15,326, placing it in the top 69% of ranked servers.
Map and rules
What rules does RandomRaids local test enforce, and which settings does it use?
No gather rate appears in the name RandomRaids local test. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RandomRaids local test?
A procedural map, generated by the game, runs on RandomRaids local test.
Server facts
What location is RandomRaids local test in?
Nothing on RandomRaids local test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 193.148.253.203:28115 is its address.
What Rust version is RandomRaids local test on?
RandomRaids local test operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is RandomRaids local test up now, and how steady is its uptime?
RandomRaids local test is currently offline, with its last appearance 20 hours ago. It was online for 20 of 72 hours in the last 3 full days, or 28% of the time. The first sighting by Rust Live Stats was on 25 October 2026.
Getting on
What is the way to connect to RandomRaids local test?
Enter client.connect 193.148.253.203:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.