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103,453 players on Rust servers right now 11,891 servers online 4,007 with players on 409 fresh wipes in the last three hours Homelab | Coop PvE: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Homelab | Coop PvE

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,289, the top 69% of all ranked servers.
  • The current map has been up 20d 23h, since Thursday 8 October, 20:04 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,289ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Homelab | Coop PvE

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,289 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
no group limit · 151 on average
113 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
196 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
73 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Homelab | Coop PvE?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

When does Homelab | Coop PvE wipe?

Too few wipes are recorded for Homelab | Coop PvE to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 23 hours.

Tags and filters

Where does Homelab | Coop PvE appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Homelab | Coop PvE are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Homelab | Coop PvE signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Homelab | Coop PvE publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Homelab | Coop PvE at the moment?

Homelab | Coop PvE is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.

How does Homelab | Coop PvE compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Homelab | Coop PvE is #15,289, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Homelab | Coop PvE?

The name Homelab | Coop PvE carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Homelab | Coop PvE?

The map on Homelab | Coop PvE is procedural, made by the game itself.

Server facts

Which region is Homelab | Coop PvE hosted in?

There is no region from Homelab | Coop PvE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 193.165.96.254:28015 is its address.

What version of Rust is running on Homelab | Coop PvE?

Rust network protocol 2635 and build 168909 on Linux is what Homelab | Coop PvE runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Homelab | Coop PvE up now, and how steady is its uptime?

Homelab | Coop PvE is up and running at this moment. 147 of 168 hours were online in the last 7 full days, giving 88% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto Homelab | Coop PvE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.165.96.254:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.