The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,413, the top 69% of all ranked servers.
- The current map has been up 28d 7h, since Thursday 1 October, 14:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,413 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Test wipe, and at what times?
Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 28 days 7 hours.
Tags and categories
Which Rust Live Stats filters and lists does Test show up in?
These are the Rust Live Stats lists Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test?
These are the tags Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Test?
Test reads offline at the moment; the last sighting was 28 days 6 hours ago.
What position does Test hold among Rust servers?
Player hours over seven days put Test at #16,413, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on Test?
No gather rate appears in the name Test. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Test?
Test uses a procedural map, which the game generates.
Server facts
What location is Test in?
No region is published by Test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 193.200.229.230:47821.
What Rust version is Test on?
The setup on Test is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Test up now, and how steady is its uptime?
Test is currently offline, with its last appearance 28 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.
Getting on
What steps connect you to Test?
Enter client.connect 193.200.229.230:47821 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.