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38,505 players on Rust servers right now 11,623 servers online 2,822 with players on 135 fresh wipes in the last three hours Content-Farmer: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Content-Farmer

Key points

  • 0 of 24 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,270, the top 69% of all ranked servers.
  • The current map has been up 5d 11h, since Saturday 24 October, 17:46 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 24 players

0/ 24players now 0% full
07-day averagepeak –
#15,270ranktop 69%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Content-Farmer

Players

AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,270 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
9.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 151 on average
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
45 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Content-Farmer?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

When does Content-Farmer wipe?

Content-Farmer wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 5 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does Content-Farmer show up in?

On Rust Live Stats, Content-Farmer is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Content-Farmer signify?

These are the tags Content-Farmer makes public: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): Slots: 24; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Content-Farmer?

Content-Farmer is carrying 0 players at the moment, with 24 slots in total. Across the past week the average was 0 players.

Where does Content-Farmer sit in the server rankings?

Ranked by seven-day player hours, Content-Farmer is #15,270, placing it in the top 69% of ranked servers.

Rules and settings

What settings and rules does Content-Farmer run?

Nothing in the name of Content-Farmer states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Content-Farmer?

A procedural map of 3,800 with seed 100, generated by the game, runs on Content-Farmer. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is Content-Farmer hosted in?

Nothing on Content-Farmer states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 193.23.126.25:27084 is its address.

What is performance like on Content-Farmer?

It never went below 59 server fps in the last 48 hours, averaging 60. It supported up to 82,321 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,126 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Content-Farmer on?

The setup on Content-Farmer is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Content-Farmer, and is it online at the moment?

Right now Content-Farmer is online. About 54 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Content-Farmer?

Enter client.connect 193.23.126.25:27084 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players Slots: 24.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.