The count
Live coverage · Rust server
Jump Hub
Offline Jump Hub is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,263, the top 55% of all ranked servers.
- It resets its world every few hours: 5 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Jump Hub
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,263 today
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 13:39 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 18:43 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 16:44 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Friday 23 October 2026, 20:42 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 0 players at the peak
Friday 23 October 2026, 19:25 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 1
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Jump Hub wipe, and at what times?
No wipe schedule applies to Jump Hub: the world is remade every few hours and those resets do not count.
Tags and categories
Which Rust Live Stats filters and lists does Jump Hub show up in?
On Rust Live Stats, Jump Hub is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for Jump Hub signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; ^x (Unknown flag): Facepunch leaves this flag undocumented, which Jump Hub publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Jump Hub?
Jump Hub reads offline at the moment; the last sighting was 27 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does Jump Hub sit in the server rankings?
Ranked by seven-day player hours, Jump Hub is #12,263, placing it in the top 55% of ranked servers.
Map and rules
What settings and rules does Jump Hub run?
The name Jump Hub carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Jump Hub?
A procedural map, generated by the game, runs on Jump Hub.
Server facts
What location is Jump Hub in?
There is no region from Jump Hub. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 193.234.38.34:28015 is its address.
What version of Rust is running on Jump Hub?
The setup on Jump Hub is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Jump Hub up now, and how steady is its uptime?
Jump Hub is currently offline, with its last appearance 27 hours ago. It was online for 19 of 168 hours in the last 7 full days, or 11% of the time. On 21 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Jump Hub?
Enter client.connect 193.234.38.34:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.