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100,165 players on Rust servers right now 11,854 servers online 3,872 with players on 533 fresh wipes in the last three hours AFTER - with the fix: 0 players (offline) Updated every five minutes

Live coverage · Rust server

AFTER - with the fix

Offline AFTER - with the fix is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,269, the top 68% of all ranked servers.
  • The current map has been up 2d 1h, since Tuesday 27 October, 19:02 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,269ranktop 68%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on AFTER - with the fix

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
159 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Wipe schedule

How often does AFTER - with the fix wipe, and at what times?

Too few wipes are recorded for AFTER - with the fix to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 1 hours have passed since this world was generated.

Tags and categories

Where does AFTER - with the fix appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include AFTER - with the fix are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on AFTER - with the fix?

These are the tags AFTER - with the fix makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on AFTER - with the fix right now?

AFTER - with the fix reads offline at the moment; the last sighting was 2 days 1 hours ago. Across the past week the average was 0 players.

How does AFTER - with the fix compare with other Rust servers in the rankings?

On player hours for the past seven days, AFTER - with the fix sits at #15,269, inside the top 68% of ranked servers.

Map and rules

What settings and rules does AFTER - with the fix run?

The name AFTER - with the fix carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is off: Valve's anti-cheat.

Server details

Where does AFTER - with the fix sit geographically?

No region is published by AFTER - with the fix. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 193.29.139.204:28408.

What Rust version is AFTER - with the fix on?

The setup on AFTER - with the fix is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is AFTER - with the fix up now, and how steady is its uptime?

As of now, AFTER - with the fix is offline; the last sighting was 2 days 1 hours ago. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. Rust Live Stats has tracked it since 27 October 2026.

How to join

What is the way to connect to AFTER - with the fix?

Enter client.connect 193.29.139.204:28408 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.