The count
Live coverage · Rust server
[U.S]OzziGaming Vanilla | Bi-Weekly |
Offline [U.S]OzziGaming Vanilla | Bi-Weekly | is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 23d 8h, since Monday 5 October, 14:14 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [U.S]OzziGaming Vanilla | Bi-Weekly |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?
The record holds too few of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 23 days 8 hours.
Lists and tags
Which Rust Live Stats filters and lists does [U.S]OzziGaming Vanilla | Bi-Weekly | show up in?
These are the Rust Live Stats lists [U.S]OzziGaming Vanilla | Bi-Weekly | fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which [U.S]OzziGaming Vanilla | Bi-Weekly | publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on [U.S]OzziGaming Vanilla | Bi-Weekly | right now?
[U.S]OzziGaming Vanilla | Bi-Weekly | reads offline at the moment; the last sighting was 5 days 4 hours ago. Across the past week the average was 0 players.
How does [U.S]OzziGaming Vanilla | Bi-Weekly | compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [U.S]OzziGaming Vanilla | Bi-Weekly | is #15,339, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does [U.S]OzziGaming Vanilla | Bi-Weekly | run?
Nothing in the name of [U.S]OzziGaming Vanilla | Bi-Weekly | states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [U.S]OzziGaming Vanilla | Bi-Weekly |?
A procedural map of 3,000 with seed 1, generated by the game, runs on [U.S]OzziGaming Vanilla | Bi-Weekly |. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does [U.S]OzziGaming Vanilla | Bi-Weekly | sit geographically?
There is no region from [U.S]OzziGaming Vanilla | Bi-Weekly |. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 193.31.31.104:28032.
What Rust version is [U.S]OzziGaming Vanilla | Bi-Weekly | on?
Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs. Steam updates it for you, but your game needs the same protocol to join.
Is [U.S]OzziGaming Vanilla | Bi-Weekly | up now, and how steady is its uptime?
[U.S]OzziGaming Vanilla | Bi-Weekly | is currently offline, with its last appearance 5 days 4 hours ago. It was online for 66 of 168 hours in the last 7 full days, or 39% of the time. On 5 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to [U.S]OzziGaming Vanilla | Bi-Weekly |?
Enter client.connect 193.31.31.104:28032 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.