The count
LiveLive coverage · Rust server
[US] Visuals Cinematic | Private
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,903, the top 58% of all ranked servers.
- The current map has been up 21d 4h, since Thursday 8 October, 10:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Visuals Cinematic | Private
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,903 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 8 October 2026, 10:21 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:29 UTC FW
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.6 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Friday 25 September 2026, 18:23 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [US] Visuals Cinematic | Private?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 14 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
When does [US] Visuals Cinematic | Private wipe?
Wipes on [US] Visuals Cinematic | Private come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 21 days 4 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does [US] Visuals Cinematic | Private show up in?
The Rust Live Stats lists that include [US] Visuals Cinematic | Private are Modded Rust servers live now, Rust build and creative servers: live list, Rust creative servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for [US] Visuals Cinematic | Private signify?
gmrust (Game mode): Survival here follows standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list [US] Visuals Cinematic | Private publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on [US] Visuals Cinematic | Private?
0 of [US] Visuals Cinematic | Private's 30 slots are filled right now. Peak over the past week: 1. Average: 0 players.
How does [US] Visuals Cinematic | Private compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [US] Visuals Cinematic | Private is #12,903, placing it in the top 58% of ranked servers.
Rules and settings
What rules does [US] Visuals Cinematic | Private enforce, and which settings does it use?
Nothing in the name of [US] Visuals Cinematic | Private states a gather rate. The default applies: 8 players to a group. build & creative is the mode, with sandbox building, no gathering. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on [US] Visuals Cinematic | Private?
Size 4,500, seed 1337: that is the procedural map the game generates for [US] Visuals Cinematic | Private. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server details
Which region is [US] Visuals Cinematic | Private hosted in?
There is no region tag on [US] Visuals Cinematic | Private; its name still points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 193.31.31.106:28045 is its address.
Is performance on [US] Visuals Cinematic | Private steady?
The average server fps was 65 over the last 48 hours; the lowest was 52. Buildings, deployables and everything else in the world added up to a maximum of 124,616 entities. Memory use peaked at 4,181 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [US] Visuals Cinematic | Private?
Rust network protocol 2635 and build 168909 on Linux is what [US] Visuals Cinematic | Private runs. Steam updates it for you, but your game needs the same protocol to join.
Is [US] Visuals Cinematic | Private up now, and how steady is its uptime?
[US] Visuals Cinematic | Private is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to [US] Visuals Cinematic | Private?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.31.31.106:28045.