The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,317, the top 70% of all ranked servers.
- The current map has been up 11d 13h, since Saturday 17 October, 19:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,317 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does RandomRaids local test wipe, and at what times?
The record holds too few of RandomRaids local test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 11 days 13 hours.
Tags and filters
Which Rust Live Stats filters and lists does RandomRaids local test show up in?
The Rust Live Stats lists that include RandomRaids local test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on RandomRaids local test?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RandomRaids local test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on RandomRaids local test right now?
Last seen 11 days ago, RandomRaids local test is offline right now.
What position does RandomRaids local test hold among Rust servers?
On player hours for the past seven days, RandomRaids local test sits at #15,317, inside the top 70% of ranked servers.
Rules and settings
What rules does RandomRaids local test enforce, and which settings does it use?
No gather rate appears in the name RandomRaids local test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RandomRaids local test?
The map on RandomRaids local test is procedural, made by the game itself.
About the server
What location is RandomRaids local test in?
No region is published by RandomRaids local test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 193.34.213.83:28115.
What version of Rust is running on RandomRaids local test?
The setup on RandomRaids local test is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RandomRaids local test, and is it online at the moment?
RandomRaids local test is currently offline, with its last appearance 11 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.
How to join
What is the way to connect to RandomRaids local test?
Enter client.connect 193.34.213.83:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.