The count
LiveLive coverage · Rust server
Test Server
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,194, the top 64% of all ranked servers.
- The current map has been up 24d 13h, since Saturday 3 October, 11:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,194 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 3 October 2026, 11:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Test Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 47 hours in.
How often does Test Server wipe, and at what times?
The record holds too few of Test Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 24 days 13 hours.
Tags and filters
Where does Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Test Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for Test Server signify?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Test Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Test Server?
Test Server is carrying 0 players at the moment, with 10 slots in total. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 21:00 UTC, at 0 players on average.
How does Test Server compare with other Rust servers in the rankings?
On player hours for the past seven days, Test Server sits at #14,194, inside the top 64% of ranked servers.
Settings and map
Which settings and rules are in force on Test Server?
Nothing in the name of Test Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.
Which map is in use on Test Server?
Test Server uses a procedural map, which the game generates.
About the server
Where does Test Server sit geographically?
There is no region from Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 193.34.77.22:28015.
What version of Rust is running on Test Server?
Rust network protocol 2635 and build 168909 on Windows is what Test Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test Server up now, and how steady is its uptime?
At the time of this update, Test Server is live. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 193.34.77.22:28015.