The count
Live coverage · Rust server
greenpool.dev
Offline greenpool.dev is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,812, the top 72% of all ranked servers.
- The current map has been up 28d 6h, since Thursday 1 October, 18:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on greenpool.dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,812 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does greenpool.dev wipe?
The record holds too few of greenpool.dev's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 28 days 6 hours.
Tags and filters
Where does greenpool.dev appear in Rust Live Stats lists and filters?
On Rust Live Stats, greenpool.dev is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on greenpool.dev carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which greenpool.dev publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is greenpool.dev at the moment?
Last seen 20 days 3 hours ago, greenpool.dev is offline right now.
Where does greenpool.dev sit in the server rankings?
Player hours over seven days put greenpool.dev at #15,812, in the top 72% of all ranked servers.
Map and rules
Which settings and rules are in force on greenpool.dev?
Nothing in the name of greenpool.dev states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on greenpool.dev?
A procedural map, generated by the game, runs on greenpool.dev.
Server facts
Where does greenpool.dev sit geographically?
There is no region from greenpool.dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 193.81.121.158:28015 is its address.
What version of Rust is running on greenpool.dev?
greenpool.dev operates on Linux with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is greenpool.dev, and is it online at the moment?
greenpool.dev is currently offline, with its last appearance 20 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to greenpool.dev?
Enter client.connect 193.81.121.158:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.