The count
Live coverage · Rust server
Release smoke test: vanilla
Offline Release smoke test: vanilla is not on the server list right now. The figures below are from when it was last seen, 5h ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,262, the top 69% of all ranked servers.
- It resets its world every few hours: 17 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Release smoke test: vanilla
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,262 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Thursday 29 October 2026, 19:09 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Thursday 29 October 2026, 19:04 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Thursday 29 October 2026, 07:09 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Thursday 29 October 2026, 07:04 UTC
- Peak
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- Players before
- 0
World reset
New world
Wednesday 28 October 2026, 07:09 UTC
- Peak
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- Players before
- 0
World reset
New world
Tuesday 27 October 2026, 19:09 UTC
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- Players before
- 0
World reset
New world
Tuesday 27 October 2026, 07:09 UTC
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- Players before
- 0
World reset
New world
Monday 26 October 2026, 19:09 UTC
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Show 12 earlier resets
World reset
New world
Monday 26 October 2026, 19:04 UTC
- Peak
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- Players before
- 0
World reset
New world
Monday 26 October 2026, 07:09 UTC
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- Players before
- 0
World reset
New world
Sunday 25 October 2026, 19:09 UTC
- Peak
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- Players before
- 0
World reset
New world
Sunday 25 October 2026, 19:04 UTC
- Peak
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- Players before
- 0
World reset
New world
Sunday 25 October 2026, 07:09 UTC
- Peak
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- Players before
- 0
World reset
New world
Sunday 25 October 2026, 07:04 UTC
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- Players before
- 0
World reset
New world
Saturday 24 October 2026, 07:09 UTC
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- Players before
- 0
World reset
New world
Friday 23 October 2026, 19:09 UTC
- Peak
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- Players before
- 0
World reset
New world
Friday 23 October 2026, 07:04 UTC
- Peak
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- Lasted
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- Players before
- 0
World reset
New world
Thursday 22 October 2026, 19:09 UTC
- Peak
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- Lasted
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- Players before
- 0
World reset
New world
Thursday 22 October 2026, 19:04 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 19:08 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Release smoke test: vanilla wipe, and at what times?
No wipe schedule applies to Release smoke test: vanilla: the world is remade every few hours and those resets do not count.
Tags and categories
Which Rust Live Stats filters and lists does Release smoke test: vanilla show up in?
The Rust Live Stats lists that include Release smoke test: vanilla are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.
What do the tags listed for Release smoke test: vanilla signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which Release smoke test: vanilla publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Release smoke test: vanilla?
Release smoke test: vanilla is not online at the moment, having last been seen 5 hours ago. Averaged over seven days: 0 players.
How does Release smoke test: vanilla compare with other Rust servers in the rankings?
On player hours for the past seven days, Release smoke test: vanilla sits at #15,262, inside the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on Release smoke test: vanilla?
Nothing in the name of Release smoke test: vanilla states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.
About the server
Which region is Release smoke test: vanilla hosted in?
No region is published by Release smoke test: vanilla. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 194.147.90.150:28115.
What Rust version is Release smoke test: vanilla on?
Rust network protocol 2635 and build 168909 on Linux is what Release smoke test: vanilla runs. Steam updates it for you, but your game needs the same protocol to join.
Does Release smoke test: vanilla stay online, and is it up right now?
At the time of this update, Release smoke test: vanilla is down, last seen 5 hours ago. 10 of 168 hours were online in the last 7 full days, giving 6% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Release smoke test: vanilla?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.147.90.150:28115.