The count
LiveLive coverage · Rust server
Cucer Dev [8] | Night Zombies
Key points
- 0 of 8 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 69% of all ranked servers.
- The current map has been up 84d 18h, since Wednesday 5 August, 22:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cucer Dev [8] | Night Zombies
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Cucer Dev [8] | Night Zombies wipe?
Too few wipes are recorded for Cucer Dev [8] | Night Zombies to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 84 days 18 hours.
Tags and filters
Which Rust Live Stats filters and lists does Cucer Dev [8] | Night Zombies show up in?
On Rust Live Stats, Cucer Dev [8] | Night Zombies is listed under Modded Rust servers live now and Rust zombie servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Cucer Dev [8] | Night Zombies?
gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap: 8, which is the game default; v2631 (Protocol): The server runs protocol 2631, so match that version to join; cs158240 (Build): This server runs game build 158240; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Cucer Dev [8] | Night Zombies publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Cucer Dev [8] | Night Zombies at the moment?
Live now: 0 players on Cucer Dev [8] | Night Zombies, out of 8 slots. The seven-day average for this server is 0 players.
Where does Cucer Dev [8] | Night Zombies sit in the server rankings?
Ranked by seven-day player hours, Cucer Dev [8] | Night Zombies is #15,327, placing it in the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on Cucer Dev [8] | Night Zombies?
The name Cucer Dev [8] | Night Zombies carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Cucer Dev [8] | Night Zombies?
Size 1,200, seed 1337: that is the procedural map the game generates for Cucer Dev [8] | Night Zombies. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Which region is Cucer Dev [8] | Night Zombies hosted in?
Nothing on Cucer Dev [8] | Night Zombies states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 194.31.52.30:28015.
Is performance on Cucer Dev [8] | Night Zombies steady?
The average server fps was 228 over the last 48 hours; the lowest was 155. Buildings, deployables and everything else in the world added up to a maximum of 4,866 entities. The highest memory usage was 1,071 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Cucer Dev [8] | Night Zombies?
Rust network protocol 2631 and build 158240 on Linux is what Cucer Dev [8] | Night Zombies runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Cucer Dev [8] | Night Zombies, and is it online at the moment?
Cucer Dev [8] | Night Zombies is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Cucer Dev [8] | Night Zombies?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.31.52.30:28015.