The count
Live coverage · Rust server
GlobalGameID
Offline GlobalGameID is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 42d 23h, since Wednesday 16 September, 14:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GlobalGameID
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does GlobalGameID wipe?
GlobalGameID's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 42 days 23 hours.
Tags and filters
Where does GlobalGameID appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include GlobalGameID are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on GlobalGameID carry?
These are the tags GlobalGameID makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on GlobalGameID?
Last seen 5 days 15 hours ago, GlobalGameID is offline right now. The seven-day average for this server is 0 players.
Where does GlobalGameID sit in the server rankings?
Player hours over seven days put GlobalGameID at #15,326, in the top 69% of all ranked servers.
Map and rules
What rules does GlobalGameID enforce, and which settings does it use?
The name GlobalGameID carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on GlobalGameID?
Size 3,000, seed 1337: that is the procedural map the game generates for GlobalGameID. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does GlobalGameID sit geographically?
There is no region from GlobalGameID. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 194.32.107.155:20110.
What Rust version is GlobalGameID on?
Rust network protocol 2633 and build 163794 on Windows is what GlobalGameID runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is GlobalGameID up now, and how steady is its uptime?
At the time of this update, GlobalGameID is down, last seen 5 days 15 hours ago. 47 of 168 hours were online in the last 7 full days, giving 28% uptime. On 16 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to GlobalGameID?
Enter client.connect 194.32.107.155:20110 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.