The count
Live coverage · Rust server
My Local Testing Server
Offline My Local Testing Server is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,917, the top 61% of all ranked servers.
- The current map has been up 26d 18h, since Saturday 3 October, 10:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Local Testing Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,917 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does My Local Testing Server wipe?
The record holds too few of My Local Testing Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 18 hours.
Lists and tags
Where does My Local Testing Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists My Local Testing Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for My Local Testing Server signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which My Local Testing Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on My Local Testing Server?
Last seen 26 days 10 hours ago, My Local Testing Server is offline right now.
Where does My Local Testing Server sit in the server rankings?
On player hours for the past seven days, My Local Testing Server sits at #13,917, inside the top 61% of ranked servers.
Rules and settings
What rules does My Local Testing Server enforce, and which settings does it use?
The name My Local Testing Server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
What location is My Local Testing Server in?
There is no region from My Local Testing Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 194.36.110.140:28015 is its address.
What version of Rust is running on My Local Testing Server?
My Local Testing Server operates on Windows with Rust network protocol 2634 and build 166586. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is My Local Testing Server, and is it online at the moment?
My Local Testing Server is currently offline, with its last appearance 26 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to My Local Testing Server?
Enter client.connect 194.36.110.140:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.