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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 117 fresh wipes in the last three hours Hive staging test (shards) - dev only: 0 players (offline) Updated every five minutes

Live coverage · Rust server · us1

Hive staging test (shards) - dev only

Offline Hive staging test (shards) - dev only is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #10,369, the top 47% of all ranked servers.
  • The current map has been up 2d 6h, since Monday 26 October, 12:00 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#10,369ranktop 47%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Hive staging test (shards) - dev only

Players

AveragePeak
0123419:0020:0021:0022:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

020040060080019:0020:0021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,369 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Hive staging test (shards) - dev only?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Hive staging test (shards) - dev only wipe, and at what times?

Too few wipes are recorded for Hive staging test (shards) - dev only to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 2 days 6 hours.

Lists and tags

Which Rust Live Stats filters and lists does Hive staging test (shards) - dev only show up in?

On Rust Live Stats, Hive staging test (shards) - dev only is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

How should you read the tags on Hive staging test (shards) - dev only?

These are the tags Hive staging test (shards) - dev only makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; v2635 (Protocol): You need protocol 2635 on your game to get in; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): us1 is the region code this server carries; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^o (Oxide): Plugin framework: Oxide (uMod); dev (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; h (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Hive staging test (shards) - dev only right now?

Last seen 42 hours ago, Hive staging test (shards) - dev only is offline right now. The seven-day average is 0 players, with a peak of 2.

What position does Hive staging test (shards) - dev only hold among Rust servers?

On player hours for the past seven days, Hive staging test (shards) - dev only sits at #10,369, inside the top 47% of ranked servers.

Settings and map

Which settings and rules are in force on Hive staging test (shards) - dev only?

Nothing in the name of Hive staging test (shards) - dev only states a gather rate. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Hive staging test (shards) - dev only?

A procedural map of 1,000, generated by the game, runs on Hive staging test (shards) - dev only. Map name, as listed: CraggyBuildBattleFieldArenaScri.

About the server

Where does Hive staging test (shards) - dev only sit geographically?

No region is published by Hive staging test (shards) - dev only; the region code is us1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 194.46.57.73:28035.

Is performance on Hive staging test (shards) - dev only steady?

The average server fps was 460 over the last 48 hours; the lowest was 400. Entity count reached 1: buildings, deployables and the rest of the world. Players experience lag when fps is low and the entity count climbs.

What Rust version is Hive staging test (shards) - dev only on?

Hive staging test (shards) - dev only operates on Windows with Rust network protocol 2635. Steam updates it for you, but your game needs the same protocol to join.

Is Hive staging test (shards) - dev only up now, and how steady is its uptime?

At the time of this update, Hive staging test (shards) - dev only is down, last seen 42 hours ago. Based on the uptime it reports, the last restart was about 30 minutes ago. It was online for 47 of 72 hours in the last 3 full days, or 65% of the time. The first sighting by Rust Live Stats was on 24 October 2026.

Getting on

What steps connect you to Hive staging test (shards) - dev only?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.46.57.73:28035. You can find its website at https://rustminigames.com.

Server tags

what each one means

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
v2635
Protocol You need protocol 2635 on your game to get in.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$rus1
Region code us1 is the region code this server carries.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^o
Oxide Plugin framework: Oxide (uMod).

Other

dev
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
h
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
stok
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.