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77,057 players on Rust servers right now 11,838 servers online 3,823 with players on 149 fresh wipes in the last three hours Offline Multiplayer Simulation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Offline Multiplayer Simulation

Offline Offline Multiplayer Simulation is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,465, the top 71% of all ranked servers.
  • The current map has been up 35d 5h, since Tuesday 22 September, 15:26 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,465ranktop 71%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Offline Multiplayer Simulation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,465 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
43 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does Offline Multiplayer Simulation wipe?

Offline Multiplayer Simulation's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 35 days 5 hours.

Tags and categories

Where does Offline Multiplayer Simulation appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Offline Multiplayer Simulation are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Offline Multiplayer Simulation carry?

These are the tags Offline Multiplayer Simulation makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Offline Multiplayer Simulation right now?

Offline Multiplayer Simulation is not online at the moment, having last been seen 34 days 5 hours ago.

What position does Offline Multiplayer Simulation hold among Rust servers?

Ranked by seven-day player hours, Offline Multiplayer Simulation is #15,465, placing it in the top 71% of ranked servers.

Rules and settings

Which settings and rules are in force on Offline Multiplayer Simulation?

The name Offline Multiplayer Simulation carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Offline Multiplayer Simulation?

Offline Multiplayer Simulation uses a procedural map, which the game generates.

Server details

Where does Offline Multiplayer Simulation sit geographically?

No region is published by Offline Multiplayer Simulation. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 194.53.1.237:28015.

What Rust version is Offline Multiplayer Simulation on?

The setup on Offline Multiplayer Simulation is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Offline Multiplayer Simulation stay online, and is it up right now?

At the time of this update, Offline Multiplayer Simulation is down, last seen 34 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 September 2026.

How to join

What is the way to connect to Offline Multiplayer Simulation?

Enter client.connect 194.53.1.237:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.