The count
LiveLive coverage · EU · uk1
Manc-Worlds MMORPG - Launching Nov 5th
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,755, the top 26% of all ranked servers, and #1830 in EU.
- The current map has been up 17d 17h, since Sunday 11 October, 18:49 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Manc-Worlds MMORPG - Launching Nov 5th
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,755 today
Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 6h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 11 October 2026, 17:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Wednesday 7 October 2026, 20:21 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 4 October 2026, 07:14 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 3 October 2026, 14:47 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 30 September 2026, 22:18 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Manc-Worlds MMORPG - Launching Nov 5th?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Manc-Worlds MMORPG - Launching Nov 5th wipe?
Once a month is all Manc-Worlds MMORPG - Launching Nov 5th wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 17 days 17 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does Manc-Worlds MMORPG - Launching Nov 5th appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Manc-Worlds MMORPG - Launching Nov 5th fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
How should you read the tags on Manc-Worlds MMORPG - Launching Nov 5th?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $ruk1 (Region code): uk1 is the region code this server carries; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which Manc-Worlds MMORPG - Launching Nov 5th publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Manc-Worlds MMORPG - Launching Nov 5th?
1 of Manc-Worlds MMORPG - Launching Nov 5th's 100 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 22:00 UTC, at 1 players on average.
Where does Manc-Worlds MMORPG - Launching Nov 5th sit in the server rankings?
Seven-day player hours place Manc-Worlds MMORPG - Launching Nov 5th at #5,755 overall, in the top 26% of ranked servers and #1,830 in Europe.
Map and rules
What settings and rules does Manc-Worlds MMORPG - Launching Nov 5th run?
The name Manc-Worlds MMORPG - Launching Nov 5th carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Manc-Worlds MMORPG - Launching Nov 5th?
Size 1,000, seed 1337: that is the procedural map the game generates for Manc-Worlds MMORPG - Launching Nov 5th. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Manc-Worlds : HUB.
Server details
Where does Manc-Worlds MMORPG - Launching Nov 5th sit geographically?
With its EU tag Manc-Worlds MMORPG - Launching Nov 5th lists itself in Europe; its region code is uk1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 194.69.160.127:28015.
Is performance on Manc-Worlds MMORPG - Launching Nov 5th steady?
The average server fps was 60 over the last 48 hours; the lowest was 59. Buildings, deployables and everything else in the world added up to a maximum of 1,971 entities. The highest memory usage was 1,837 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Manc-Worlds MMORPG - Launching Nov 5th?
Rust network protocol 2635 and build 168909 on Linux is what Manc-Worlds MMORPG - Launching Nov 5th runs. Steam updates it for you, but your game needs the same protocol to join.
Does Manc-Worlds MMORPG - Launching Nov 5th stay online, and is it up right now?
Right now Manc-Worlds MMORPG - Launching Nov 5th is online. Based on the uptime it reports, the last restart was about 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto Manc-Worlds MMORPG - Launching Nov 5th?
Enter client.connect 194.69.160.127:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://worlds.mancpve.com/.
