The count
LiveLive coverage · Rust server
Salty Test #2
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,441, the top 51% of all ranked servers.
- The current map has been up 4d 16h, since Sunday 25 October, 00:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Salty Test #2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,441 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Saturday 24 October 2026, 23:13 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe: no peak counted yet
Thursday 22 October 2026, 15:15 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Wipe
Wipe: no peak counted yet
Wednesday 21 October 2026, 16:07 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe: no peak counted yet
Tuesday 20 October 2026, 18:08 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Wipe
Wipe: no peak counted yet
Monday 19 October 2026, 15:49 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe: no peak counted yet
Friday 16 October 2026, 21:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe: no peak counted yet
Thursday 15 October 2026, 13:55 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 17:00 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.9 days
- Players before
- 1
Show 5 earlier wipes
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 09:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 13:00 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 22 September 2026, 16:16 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 21:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 01:59 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Salty Test #2?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.
When does Salty Test #2 wipe?
No next wipe can be predicted for Salty Test #2, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days 16 hours.
Lists and tags
Where does Salty Test #2 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Salty Test #2 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Salty Test #2?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169075 (Build): The game build is 169075; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which Salty Test #2 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Salty Test #2 at the moment?
Live now: 0 players on Salty Test #2, out of 20 slots. The seven-day average is 0 players, with a peak of 1.
How does Salty Test #2 compare with other Rust servers in the rankings?
Player hours over seven days put Salty Test #2 at #11,441, in the top 51% of all ranked servers.
Rules and settings
What rules does Salty Test #2 enforce, and which settings does it use?
No gather rate appears in the name Salty Test #2. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Salty Test #2?
Salty Test #2 runs a game-generated procedural map: size 4,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server details
What location is Salty Test #2 in?
Nothing on Salty Test #2 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 194.69.160.182:28025 is its address.
What is performance like on Salty Test #2?
The average server fps was 59 over the last 48 hours; the lowest was 43. It supported up to 90,000 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,908 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Salty Test #2 on?
Rust network protocol 2635 and build 169075 on Linux is what Salty Test #2 runs. Steam updates it for you, but your game needs the same protocol to join.
Is Salty Test #2 up now, and how steady is its uptime?
Salty Test #2 is up and running at this moment. The uptime it reports puts the last restart at about 4 days 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto Salty Test #2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.69.160.182:28025.