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61,678 players on Rust servers right now 11,718 servers online 3,282 with players on 174 fresh wipes in the last three hours RM Dev Server: 0 players on now Updated every five minutes

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RM Dev Server

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,507, the top 61% of all ranked servers.
  • The current map has been up 27d 22h, since Friday 2 October, 02:22 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 1
#13,507ranktop 61%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RM Dev Server

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,507 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
0 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
211 / 215

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RM Dev Server?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does RM Dev Server wipe, and at what times?

RM Dev Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 22 hours.

Tags and categories

Which Rust Live Stats filters and lists does RM Dev Server show up in?

These are the Rust Live Stats lists RM Dev Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for RM Dev Server signify?

These are the tags RM Dev Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on RM Dev Server right now?

Live now: 0 players on RM Dev Server, out of 20 slots. Peak over the past week: 1. Average: 0 players.

Where does RM Dev Server sit in the server rankings?

Player hours over seven days put RM Dev Server at #13,507, in the top 61% of all ranked servers.

Rules and settings

Which settings and rules are in force on RM Dev Server?

Nothing in the name of RM Dev Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RM Dev Server?

A procedural map of 5,000 with seed 1337, generated by the game, runs on RM Dev Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server details

Which region is RM Dev Server hosted in?

No region is published by RM Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 194.69.160.182:28115.

How well does RM Dev Server perform?

It never went below 55 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to a maximum of 164,019 entities. The highest memory usage was 6,716 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RM Dev Server?

RM Dev Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RM Dev Server stay online, and is it up right now?

RM Dev Server is up and running at this moment. The uptime it reports puts the last restart at about 6 days 3 hours ago. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to RM Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.69.160.182:28115.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.