The count
LiveLive coverage · Rust server
RM Dev Server
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,507, the top 61% of all ranked servers.
- The current map has been up 27d 22h, since Friday 2 October, 02:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RM Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,507 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 02:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at RM Dev Server?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does RM Dev Server wipe, and at what times?
RM Dev Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 22 hours.
Tags and categories
Which Rust Live Stats filters and lists does RM Dev Server show up in?
These are the Rust Live Stats lists RM Dev Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for RM Dev Server signify?
These are the tags RM Dev Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on RM Dev Server right now?
Live now: 0 players on RM Dev Server, out of 20 slots. Peak over the past week: 1. Average: 0 players.
Where does RM Dev Server sit in the server rankings?
Player hours over seven days put RM Dev Server at #13,507, in the top 61% of all ranked servers.
Rules and settings
Which settings and rules are in force on RM Dev Server?
Nothing in the name of RM Dev Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RM Dev Server?
A procedural map of 5,000 with seed 1337, generated by the game, runs on RM Dev Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
Which region is RM Dev Server hosted in?
No region is published by RM Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 194.69.160.182:28115.
How well does RM Dev Server perform?
It never went below 55 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to a maximum of 164,019 entities. The highest memory usage was 6,716 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RM Dev Server?
RM Dev Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RM Dev Server stay online, and is it up right now?
RM Dev Server is up and running at this moment. The uptime it reports puts the last restart at about 6 days 3 hours ago. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to RM Dev Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.69.160.182:28115.