The count
LiveLive coverage · EU · uk1
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,804, the top 13% of all ranked servers, and #1056 in EU.
- The current map has been up 26d 2h, since Thursday 1 October, 18:11 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,804 today
Rank
daily · 1 is bestTop 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 18:11 UTC FW
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Recent wipes on this server averaged a peak of 7 players at their busiest. The crowd on the latest wipe peaked 22 hours in.
How often does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipe, and at what times?
Once a month is all [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 2 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 show up in?
On Rust Live Stats, [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is listed under 10x Rust servers, live now, EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x it appears on the server list.
How should you read the tags on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $ruk1 (Region code): The region code reads uk1; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): Europe is the browser listing for this server: that is the tag list [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is carrying 1 players at the moment, with 100 slots in total. Averaged across seven days, 1 players; the peak was 6. Peak hour over 48 hours: 23:00 UTC, at 5 players on average.
How does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 compare with other Rust servers in the rankings?
Europe places [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 at #1,056; overall it is #2,804, inside the top 13% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 run?
The name says it: gathering runs at 10x on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2. Eight players per group, which is the game's default. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 runs a game-generated procedural map: size 5,096, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Monsters Land.
Server facts
Which region is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 hosted in?
With its EU tag [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 lists itself in Europe; its region code is uk1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 194.69.160.32:28015.
How well does [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 perform?
The average server fps was 77 over the last 48 hours; the lowest was 8. Buildings, deployables and everything else in the world added up to a maximum of 125,348 entities. Up to 4,610 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 on?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 up now, and how steady is its uptime?
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2 is up and running at this moment. The uptime it reports puts the last restart at about 5 hours ago. 163 of 168 hours were online in the last 7 full days, giving 97% uptime. The first sighting by Rust Live Stats was on 23 September 2026.
Getting on
What is the way to connect to [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.69.160.32:28015.